

Daventry's inhabitants turn to stone and the land sickens.Ĭonnor, a common tanner, is protected from the blight because a Mask shard fell on his feet.

Their Archarchon ( Lucreto) turns evil and shatters the Mask into pieces. Despite this they did publish it with the numeral in some foreign editions.Ībove the kingdom of Daventry is the Realm of the Sun, where magical beings called the Archons guard the Mask of Eternity. The VIII/8 was not in the title on the original box, because Marketing decreed that several other big companies' series were no longer including installment numbers, Sierra was following the naming trend. It is the only game in the series where the main character is not King Graham or a member of his family (though Roberta previously had tried to trick people into thinking Gwydion was not a member of the family which worked too well, as she received letters from people that hadn't completed the game and were upset at her change in direction for the series). It is a "3D Adventure" that maintains a point-and-click adventure game interface mixed with action elements and RPG combat. King's Quest VIII: Mask of Eternity (aka King's Quest: Mask of Eternity, King's Quest 8: Mask of Eternity, King's Quest VIII, and abbreviated as KQ8 ) is an action adventure game developed and published by Sierra Studios on November 24, 1998, and it is the eighth and final game in the original King's Quest series by Roberta Williams (it was neither intended to be a spinoff nor a reboot ).
